CINNUG had it’s first ever special event last Thursday on April 3rd. The event was held at the Microsoft office in Mason and was put on in conjunction with Microsoft (specifically Tim Adams and Randy Pagels). Randy gave two talks on Visual Studio Team System and Tim brought the SWAG and paid for the pizza!
Randy provided an overview of new features in the Visual Studio Team Edition SKUs and then provided some examples of how to do performance/unit testing with Visual Studio Team System Developer Edition.
In the latest INETA newsletter I came across a reference to the Second Life .Net User Group. They meet every other Saturday at noon PST in Second Life. I’ve never used Second Life, but I may have to check this out just to see what one of the meetings is like.
For this .NET Nugget I’d like to touch on a few cool code Attributes and a couple of helpful PreProcessor Directive in C#.
The first attribute I’d like to bring up is Obsolete (no, it isn’t obsolete, but it tells other developers that some code object is Obsolete). This is a really handy attribute you use during development to keep track of dying or dead methods. You can use this attribute to mark up a method as Obsolete, informing other developers that at some point in the future this method will be deprecated.